Vendetta Online can predict the longer term. A really particular future, anyway. A future involving the place dynamic particles will go and the place gamers are going to be able to counteract lag. The most recent update has added what is known as “prediction monitoring,” which resets participant positions if excessive latency transients are detected throughout fight and provides client-side prediction to the appliance of explosion-force on dynamic particles.
What precisely do these two traces of patch notes imply? In very particular cases of PvP, the prediction monitoring system will set a excessive latency participant right into a “drift” within the path the server thinks that participant was meant to move based mostly on earlier information. This new system ought to halt gamers from utilizing lag to leap lengthy distances. As a result of some people simply can’t PvP with out being cheaty cheaters.
As for the dynamic particles prediction system, this may impact areas with plenty of particles floating about like Latos 12. This mainly lets these items turn out to be affected by issues like explosions and likewise lets these items work together with each other. If this seems like lots for the sport’s servers to course of, the most recent replace has streamlined how these occasions occur, which ought to lead to an general lack of particles leaping in addition to open this physics mannequin to different areas within the sport. This might even result in gameplay implications like letting miners transfer ore-rich rocks to a mining ship or let gamers shove asteroids round themselves to create a protecting wall.