Yesterday, we coated the “colossal problem” patch in Fallout 76 that brought about all the subreddit to soften down in fury over modifications and bugs that basically made artistic building within the recreation inconceivable. The excellent news is that Bethsoft says it’s heard the community’s reaction and is working on a solution.
“[T]hese fixes addressed points that, whereas seemingly innocent on the floor, might and have been being utilized by some people to benefit from unintended exploits,” the studio defined. “One thing we ignored is how this could impression sure quirks within the C.A.M.P. constructing system. That is unlucky, and it was not our intention to restrict or take away elements of the C.A.M.P. system, however these points wanted to be mounted.”
The staff says it may’t simply revert the modifications, lest it open again up the exploits once more, however it’s “actively wanting into [its] obtainable choices to convey a few of these constructing strategies again to 76 in a extra supposed and safe means” – in different phrases, double sided partitions might ultimately be patched in additional legitimately.
In the meantime, the most recent Inside the Vault teases QuakeCon, efficiency enhancements for the most recent patch, and the brand new neighborhood problem.
The week’s Contained in the Vault for #Fallout76
✅ QuakeCon Streams
✅ Up to date Group Calendar
✅ Fortifying ATLAS Group Challenges
— Bethesda Sport Studios (@BethesdaStudios) August 6, 2020