Blizzard has up to date the lighting within the Stormwind Portal room within the Shadowlands growth.
Here is a have a look at the lighting earlier than the replace, taken from dwell servers, and the Shadowlands pre-patch.
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Preach has launched a brand new video the place he talks about Covenant swapping being gated behind weekly resets, and extra. Listed below are the highlights!
Leveling in your first character will likely be linear within the Shadowlands.
Bastion > Maldraxxus > Ardenweald > Revendreth
On alts, you’ll be able to freely decide the order of the zones for leveling.
It is possible for you to to check our signature and sophistication Covenant skills within the new zones earlier than unlocking one set completely on the max-level.
You will not be capable to check Soulbinds whereas leveling.
You’ll select a Covenant at max stage in Oribos. At present, on the Shadowlands Beta, there is no setup by any means, and it simply so occurs that you will need to commit your self rapidly.
Every of the Covenant NPCs grants you momentary entry to their Covenant skills with the intention to attempt them out earlier than making a alternative.
The Covenant NPCs additionally present you the set and mount you are going to get when becoming a member of that Covenant.
Free Covenant Swapping
You’ll have one free swap for every Covenant, so in case you remorse your alternative, you’ll be able to freely swap from one to a different simply by speaking to the Covenant NPCs in Oribos.
If you wish to rejoin a Covenant that you’ve got already been part of, you’ll be given a quest and should fill the bar to 100% by finishing world quests and dungeons related to that zone.
At present, if you end the primary quest, you might be advised to return after the following reset. The next necessities/quests are nonetheless unknown, however Preach thinks they’ll need you to fill the bar twice/once more, so in case you do the primary quest shortly earlier than the reset and the second quickly after, it is best to be capable to rejoin a Covenant. Notice that that is based mostly on hypothesis, and we should wait till the following reset happens on the Beta.
Remember to observe Preach’s newest video for extra particulars.
Blizzard’s latest transfer to ask the group which of 5 decisions so as to add as a free mount within the Shadowlands has been very fashionable and, as you’d anticipate, plenty of artists took a swing at an interpretation of the quick descriptions we acquired for them. After taking a look at some in-game property to try to guess what the mounts would possibly appear like, it is now time to take a look at some fan creations as effectively, together with some from Sercan Özyurt, the artist behind the Ny’alotha and Covenant class armor units!
There’s additionally been plenty of disparaging of the Slimesaber votes over on reddit, because it’s “simply one other cat”, however as you may see from a few of these ideas, it has plenty of potential to be fairly authentic.
Let’s began with the heavy hitters then, as some artists bundled their concepts for all 5, they usually’re wanting nice!
You possibly can take a look at full variations over on Sercan’s Artstation. Reddit supply.
We then have these superb hand-drawn interpretations, from Šárka Š. – Claina!
And now it is on to the solo Gooey Slimesaber variations, and we acquired fairly a couple of of those! We’re beginning with Yağız Kani’s interpretation, leaning on the ooze aspect of issues, however sticking with the traditional saber look:
Now that we have warmed up with the slime, it is time for one of the best thought, which modifications the Slimesaber from simply one other cat reskin into one thing superior, as Rebockymeow has taken it to the following stage (and Jeremy Feasel aka Muffinus, Principal Sport designer at Blizzard retweeted it as effectively):
The dismounts and mount specials write themselves on this one.
Not all of the entries have been from precise artists, nonetheless, as plenty of common gamers have been additionally impressed and nonetheless turned in some cool stuff!
The Nerubian Swarmer possibility did not get as a lot consideration, however there’s nonetheless some good ones on the market, like this piece, which additionally includes a very good troll beard from Trolldaeron:
And now it is time for some literature, because the Hovering Spelltome even acquired its personal video!
Other than the highest ones that coated all 5, we did not discover any particular person entries for the ultimate two, however we did get some… fascinating concepts for the Wandering Historical starting from very good and thematic ones to… not a lot:
However let’s check out Sercan’s work as soon as once more, simply so we’ve got all 5 mounts represented individually as effectively. Wandering Historical:
So, what’s your decide for the mounts, now that you’ve a greater thought of what they might appear like? Additionally, did we miss some artist interpretations? If that’s the case publish them under!
Base objects are required to craft Legendary Armor in Shadowlands, they usually have distinctive appearances, and type units. Blizzard not too long ago added the Leather-based set to the Beta, so we have checked out all of the units in additional element.
Listed below are the Legendary Armor units coming within the Shadowlands growth.
Which set is your favourite?
Redditor NostraDavid is again with one other batch of 4K desktop wallpapers constituted of the Afterlives: Maldraxxus stills.
Yow will discover extra wallpapers within the following Imgur gallery.
Afterlives: Bastion 4K Wallpapers
We’re contiunuing our have a look at the category modifications and highlights coming in Shadowlands and the pre-patch, serving to gamers make the selection on which class to play, as we transfer to one of many specs with essentially the most modifications thus far, Shadow Monks. Our information author Publik went all out for this one, as there’s so much to cowl, and we even have movies for the varied sections to boost the overview. We take a look at modifications to spells, new baseline and authentic spells, all of the Covenant skill choices, skills, legendary results, the works. Publik appears very proud of the modifications and is sort of excited for the spec in Shadowlands, so it is best to critically take into account Shadow as a decide!
Thrilling Modifications for Shadow Priest in Shadowlands
Among the best new options in Shadowlands is Covenants, however sadly for Shadow Monks none of those skills are notably thrilling and most do not even work together with our spec proper now. That being stated, Shadow Priest performs like a model new automobile in Shadowlands and has some thrilling new skills which were added alongside outdated ones returning. Let’s undergo a few of these modifications on this article.
Modified Spell Performance
Voidform. This variation is HUGE. No matter you considered Shadow Priest in BfA or Legion its time to provide this one other spin as a result of this particular change makes it play like a complete totally different beast. We’re not a “sluggish ramp” DPS class, however now have a strategy to management our harm and have intervals of enormous impactful harm and it simply feels nice to play.
Thoughts Flay. The period was elevated right here principally to make issues really feel higher with our new Darkish Ideas passive, which is superior.
Thoughts Sear. The period was additionally tweaked right here which not solely helps with Darkish Ideas but additionally makes it a lot simpler to solid Searing Nightmares in a single channel.
Shadowy Apparitions. A a lot wanted rework to the spell to make it really feel impactful, and man is it cool to see all of the spirits fly!
Void Eruption. Solid time to get into Voidform is now 1.5s baseline which is superior! This brings what was a expertise baseline into the spec.
New Shadow Priest Spells
Darkish Ideas.This has a big potential to provide some very fascinating choices to your Shadow Priest gameplay, particularly contemplating which you can doubtlessly financial institution up these expenses and blast them right into a single goal for large precedence goal harm. As soon as they get the tuning proper this may be the cherry on high of the opposite modifications delivered to the spec.
Devouring Plague. The grasp illness DoT is again! This time with a twist on the madness mechanic…it COSTS madness. This variation brings Shadow into the likeness of a builder spender spec, however now with Devouring Plague because the core spender and damaging skill of the spec. Along with being a large DoT it additionally does an inexpensive quantity of upfront harm, giving us some actual burst potential when activating Voidform.
Mastery: Shadow Weaving. Out with the outdated and in with the brand new, our outdated Mastery did not actually change what we did and nobody actually cared about it, however now this Mastery offers a heavy reliance on DoTing as many goal as attainable with our Void-y goodness, which simply performs a lot extra into the specs fantasy, and provides us a terrific stat to shoot for along with simply going for Haste.
New Baseline Priest Spells
Determined Prayer. An ideal self-healing possibility introduced again to our package baseline that additionally features as a mini-DR. Throughout nice spell to have!
Thoughts Soothe. Very fascinating return for this spell that would give us some a lot wanted utility in Mythic+ to let your group skip previous sure mob packs that you do not need to kill. You possibly can solid this on as many mobs as you need and it really works on your complete social gathering!
Energy Infusion. One other spell that was introduced again…sort of. It not offers us madness era prefer it did in Legion, and sadly the cooldown is de-sync’ed with Voidform which is simply actually disappointing. We now have Three cooldowns: Shadowfiend (3m CD or 1m CD with Mindbender ), Energy Infusion (2m CD), and Voidform (1.5m CD).
Shadow Phrase: Loss of life. Extra baseline execute is again in enterprise for Shadow Monks, and with Loss of life and Insanity gifted you’ll be able to really be an execute machine, offered you do not unintentionally kill your self with it.
New Covenant Skills
Evening Fae Skill – Fae Guardians – 1.5min CD
Name forth three faerie guardians to attend your targets for 20 sec.
Beginning off with my present favourite, Fae Guardians is the primary and solely Covenant skill that has some interplay with our new Shadow Priest toolkit. Whereas this skill is lively you get Three principal results relying on skills that you just solid.
Wrathful Faerie: Direct assaults towards the goal restore 0.5% Mana or Three Madness. Follows your Shadow Phrase: Ache.
Guardian Faerie: Reduces harm taken by 10%. Follows your Energy Phrase: Protect.
Benevolent Faerie: Will increase the cooldown restoration price of a significant skill by 100%. Follows your Shadow Mend. (Notice: Routinely offers you this profit after activating the flexibility.)
TLDR this skill is giving us extra madness over the period which we are able to use to solid extra Devouring Plagues (or Searing Nightmares if gifted) and likewise giving us extra casts of Shadowfiend or Mindbender, to not point out the truth that the animation is sort of superior as effectively.
Necrolord Skill – Unholy Nova – 1m CD
An explosion of darkish power infects enemies inside 15 yds with Unholy Transfusion, and heals as much as 6 allies. Unholy Tranfusion: Offers Shadow harm over 15 sec. Allies who harm this goal are healed for (4% of Spell energy).
Subsequent up is one among many boring Covenant skills for Shadow Priest. Despite the fact that this places a DoT on our targets it has no interplay with any of our skills that work together with DoTs, making this a “use on CD” skill that you do not want to consider, so long as your are in melee vary. Hopefully this will get modified to have some good interplay with our spec contemplating it’s a DoT in any case!
Venthyr Skill – Mindgames – 45s CD
Assault an enemy’s thoughts, dealing Shadow harm and briefly reversing their notion of actuality. For five sec, the following X harm they deal will heal their goal, and the following Y therapeutic they deal will harm their goal. Reversed harm and therapeutic generate as much as 20 Madness.
From a PvE perspective that is simply our worst Covenant skill proper now. I can positively see the potential for the PvP energy of this skill, however sadly that was accomplished at the price of its usefulness in raiding. Just like Unholy Nova for Necrolords, you will not actually discover casting this and in reality in AoE it is not even value casting this skill. Actually hoping they provide this skill some love from the PvE perspective as a result of I’d like to go Venthyr for his or her aesthetic!
Kyrian Skill – Boon of the Ascended – 3m CD
Draw upon the ability of the Ascended for 10 sec, granting you entry to Ascended Nova, changing Thoughts Flay with Ascended Blast, and growing motion velocity by 50%. Upon expiration, releases an Ascended Eruption: Explode for Arcane harm to enemies and therapeutic to allies inside 15 yds, based mostly on variety of targets. Harm and therapeutic elevated by 3% for every stack of Boon of the Ascended.
This selection is the ugliest of the 4 in my view. When utilizing this skill you STOP being a priest for 10s and shift into being a Kyrian. Type of a neat thought, however in apply it simply feels tremendous disjointed to the spec and would not slot in effectively to our rotation and is sloppy to play with. To not point out it’s important to be inside 8yds of all of your targets to get the utmost profit out of utilizing it…which is simply tremendous odd as a ranged class.
If you need some extra data on what Covenant is greatest for you, take a look at my movies on each right here:
There have been a ton of expertise modifications going into the Shadow Priest rework, so let’s begin with what all has been eliminated in Shadowlands.
Shadowy Perception. Reworked into our Darkish Ideas passive
Shadow Phrase: Void. Now given 2 expenses of Thoughts Blast within Voidform baseline
Darkish Void. Reworked into Searing Nightmare (see under)
Shadow Phrase: Loss of life. Reworked and made baseline
Shadow Crash. Redesigned
Lingering Madness. Eliminated
Darkish Ascension. Eliminated
Expertise Modifications and New Choices
Loss of life and Insanity. Holy mom of execute is that this expertise enjoyable to play with. You develop into an execute machine and might actually pump out some superior harm….simply watch out to not kill your self with this skill, it will possibly hit you actually onerous!
Unfurling Darkness. By itself this would possibly sound somewhat…bizarre. However paired with different skills like Distress and/or Psychic Hyperlink makes this extremely enjoyable to play with.
Searing Nightmare. As if having Devouring Plague wasn’t already a ok choice to spend our madness, this expertise offers us an AoE spender as effectively. You develop into an absolute AoE mad genius with this spell and it actually helps to unfold our SW:P out as effectively.
Psychic Hyperlink. This can be a defining expertise for Shadow Monks because it actually offers us a bonus is unfold goal cleave which has all the time been a terrific sturdy go well with for the spec, this expertise simply takes that to a different stage.
Shadow Crash. Type of out of left subject we acquired some fascinating Shadow Crash modifications that make it a bizarre hybrid Single Goal and Stacked Cleave skill. Undecided the place this could possibly be used, however we’ll see.
Damnation. You want multi-target? You want DoTing? Nicely right here is the expertise for you! Provides us a terrific possibility for shortly DoTing a goal and we are able to even do it on the transfer. PvPers are in all probability rejoicing all over the place.
Historical Insanity. Not essentially the most thrilling expertise on the planet, however offers our Voidform some additional oomph to actually make it decimate our targets.
Legacy of the Void. That is Blizzard’s try at nonetheless becoming in “outdated shadow priest” into the present expertise tree, nevertheless it nonetheless has plenty of work to be accomplished earlier than it will get there. However with sufficient tuning and modifications it’d make sense.
Give up to Insanity. What was a really uninteresting and not-worth-the-risk possibility is now a power-house of a capability resulting from the truth that it offers you a “free” Voidform when used, and even when your goal dies (which consumes the madness era portion of the cooldown) you continue to hold the complete Voidform, supplying you with an enormous increase in Voidform uptime.
Now our expertise tree appears to be like one thing like this:
Stage 15 Skills: Fortress of the Thoughts / Loss of life and Insanity / Unfurling Darkness;
Stage 25 Skills: Physique and Soul / San’layn / Intangibility;
Stage 30 Skills: Twist of Destiny / Distress / Searing Nightmare;
Stage 35 Skills: Final Phrase / Thoughts Bomb / Psychic Horror;
Stage 40 Skills: Auspicious Spirits / Psychic Hyperlink / Shadow Crash;
Stage 45 Skills: Damnation / Mindbender / Void Torrent;
Stage 50 Skills: Historical Insanity / Legacy of the Void / Give up to Insanity;
That is my favourite half in regards to the Shadow Priest rework, palms down. Having these choices about the place to place our harm and the way we deal it’s nice to play with and provides you plenty of solutions to varied dungeons and raid designs.
Whereas there are different generic Legendary results, I am solely going to the touch on those particular to Shadow Priest (though you’ll be able to take a look at the remainder of the Priest ones right here and generic ones right here).
Shadowflame Prism. Nice synergy with the Evening Fae Covenant skill and the Rabid Shadows conduit may make this notably sturdy for that Covenant, however in any other case in all probability will not be used a lot and is not that thrilling.
Everlasting Name to the Void. Tentacles are again! This can be a returning artifact trait from Legion that offers us some taste again to our spec, however would not present that a lot interplay and sadly would not work on AoE proper now (solely spawns from Thoughts Flay , not Thoughts Sear).
Talbadar’s Stratagem. An fascinating addition to the Legendary catalog that when paired with Psychic Hyperlink + Distress + Unfurling Darkness generally is a actual fascinating mixture.
Painbreaker Psalm. Proper now our weakest possibility, however can present some cool playstyle decisions if paired with Loss of life and Insanity. May very well be a strong Mythic+ Contender.
I’ve gone over every legendary that Shadow has intimately within the movies under:
Shadow Priest is a monster of a spec to play in Shadowlands. When you have ever loved decimating your targets with Shadow and Void power, you NEED to do that spec out in Shadowlands. You will have plenty of other ways you’ll be able to deal harm relying on the playstyle you need or want, and the spec has a terrific sense of circulate and by no means has uninteresting moments.
Take a look at Publik’s different content material right here:
Shadow Priest WeakAuras (Up to date for Shadowlands)
Class and Spec WeakAuras (WIP Updates for Shadowlands)
Shadow Priest Sims for Shadowlands
Header picture supply.