Are you plagued by the unrequited want of executing a daring caper, maybe pilfering a uncommon vintage or infiltrating a safe vault, all since you’ve been hindered by the authorized or ethical ramifications of perpetrating such an escapade? Have you ever dreamed of Oceans Eleven-ing your means by a storied jewel or artwork heist? Properly Path of Exile is providing you the chance to reside out these fantasies just about — with out the concern of actual authorized entanglement. Welcome to this OARPGs’s subsequent growth: Heist.
What all will Heist and its accompanying league entail? I lately met with Grinding Gear Managing Director Chris Wilson and found the ins and outs of this subsequent chapter in POE historical past. Do not forget that August tweet that teased what could possibly be included, both 900 gems, a large, 13 NPCs, a brand new town-like space, or a cat with a monocle and bow tie? The reply is… all of them! You’ll journey to a den of thieves to tackle some elaborate clandestine jobs, choose hirelings to affix your exploits, and attempt to filch a couple of treasures from evil syndicates. Simply make sure you don’t get caught, otherwise you lose all the pieces you discovered. (And preserve a watch out for that cat!) Sound like enjoyable? You can begin scratching your cat burglar itch September 18th on the PC, with console launch coming September 23rd.
Getting into the den of thieves
Heist takes place in a brand new town-like space, Rogue Harbor. As one would possibly count on by such a moniker, it’s populated with thieves. However these are the thieves you’re searching for! Gamers journey to Rogue Harbor utilizing markers (a brand new forex that may drop in the principle recreation) and begin coordinating jobs from these new NPCs. Not solely will gamers take jobs from them, however they are going to get to take them on the roles!
4 of the brand new NPCs supply their companies within the arrange of heists or the final word grand heists, that are specialised itemized world areas, very like the maps of endgame. These heists are accessed by way of contracts (heists) or blueprints (grand heists) that gamers have looted/traded all through the sport. These NPC coordinators then can assist with data on the job, journey to it, and different issues to arrange you for it.
The opposite 9 NPCs, nevertheless, introduce a brand new system to POE that Wilson says GGG is experimenting with. They’re just like the hirelings, mercenaries, or brokers in different video games. (Be aware: Wilson emphasizes that these are solely out there on this particular content material in Rogue Harbor and won’t work in the remainder of the sport.) Gamers use markers to rent these rogues to help them of their endeavors. Will you need to use the companies of your individual thief posse? It relies upon. You would possibly need to avail your self of their specialised expertise (corresponding to lockpicking, discovering traps, or demolition), however doing so comes at a value: You could pay with markers up entrance to rent, they usually additionally take a share minimize of the discovered loot. Gamers can rent as much as solely three per heist, although they will rent totally different units of three for every wing of a grand heist.
These rogues are extra than simply senseless NPC meatshields. Every rogue has one predominant ability and as much as three sub expertise that acquire expertise every time they’re used. You too can outfit them with 4 varieties of particular gear to assist increase their skills or add different results. Prospects of drugs bonuses embody ability bonuses and lowering share of minimize or noise degree. This gear will also be modified akin to participant gear utilizing currencies.
As a result of this mechanic is obtainable from very early within the recreation, everybody has an opportunity to expertise it even when they don’t make it to endgame maps. Wilson advised me that contracts will drop about as soon as per space on common, however blueprints will doubtless be solely as soon as per Act.
So how do heists all come collectively? Gamers gather contracts and the rarer blueprints, alter the mods and rarity how they want by utilizing the in-game currencies (similar to maps), after which embark on the escapade. The contracts state what artifact is its goal and in addition lists the kind of experience wanted in a employed rogue. It’s as much as the gamers to determine whether or not they need to rent rogues to assist them efficiently navigate the safe vault or probability it on their very own. (Be aware: The proportion of minimize the rogues take is ready, so you possibly can take one or all three and the quantity gained’t change.)
Wilson famous that grand heists not solely require a blueprint however want extra intel and planning. And plenty of markers. Gamers take the blueprint to Whakano the Barber, who makes use of the data gathered in earlier heists to disclose issues vital issues; this intel would possibly imply uncovering a greater escape route, discovering traps, revealing the totally different wings concerned, and pinpointing reward rooms. Gamers will even doubtless want a number of rogues to drag off a grand heist.
If being a thief provides you pause even whilst you inhabit a land the place criminals are banished (don’t fear, we all know you have been harmless!), know that the entire premise behind Heist is stealing issues from the evil syndicates. They deserve it; you wouldn’t need evil profiting, now would you? It simply so occurs that you can be paid in your effort and time — so long as you’re profitable, that’s. Once you fail, you lose all of it.
An vital and distinctive side of Heist is that gamers will must be sneaky when executing their capers; in the event that they’re caught, all the pieces is misplaced. We’re not speaking about simply the fee you forfeit for a botched job; all that loot you picked up alongside the best way can also be gone. And there are not any second probabilities for a heist (although there’s a particular mechanic in grand heists – we’ll get to that). Wilson advised me how gamers will need to transfer by as “quietly” as attainable, and every guard you kill and every chest/locker you open causes commotion that raises the alert degree. When you attain the max threshold, the alarm is triggered. The alarm additionally triggers when you decide up the goal artifact. This implies all doorways open and all guards will attempt to mob you to stop you from escaping. And these guards all use a brand new AI that permits them to rove and path round whereas additionally being in formation!
In case you are killed in an everyday heist, you drop any of that contraband loot you picked up, and your contract expires. If you happen to die in a wing of a grand heist, nevertheless, you lose solely all the pieces from that wing so long as you have got stashed your objects from accomplished wings. And also you’ll need to stash: The reward on the finish of every wing is a alternative between particular objects. (Be aware: Gamers get limitless portals within the grand heist, so stash usually! Additionally, when you fail a wing, you possibly can nonetheless try different wings. As soon as all wings have been tried — accomplished efficiently or not — the blueprint then disappears.)
Wilson acknowledged how this new loss-aversion tactic could upset some gamers, however he additionally believes it might probably additionally make it extra thrilling for gamers to know what’s at stake reward-wise as they attempt to full the heist with out shedding their treasure.
Many different new additions are being launched within the Heist league. For the primary time because the recreation’s preliminary launch, a brand new gear slot has been added for trinkets. These will enable gamers the prospect to specialise in enhancing heist rewards with out compromising their builds. With trinkets, you can also make such alterations as altering one sort of forex drop into one other. (Wilson did verify that if Heist goes into the bottom recreation, this merchandise slot will even go.)
Subsequent are reproduction distinctive objects gamers will discover on the finish of grand heist wings. Wilson describes these replicas as fairly near unique however not fairly; they’re primarily based on present uniques however with a change or two to change the perform and helpful to totally different builds. Round 100 of those replicas are in recreation.
One other new reward on the finish of wings comes within the type of experimental base sorts, which present one thing fairly totally different to standard base merchandise sorts (like a bow with low bodily injury however astronomical hearth injury); tright here is one new experimented base sort per weapon sort, and a number of other new varieties of bijou experimented base sorts. Be aware that for every bonus you additionally get a penalty.
Moreover, grand heists also can reward enchantments on two new slots, weapons and armor, which don’t take a modifier slot. And at last, gamers also can purchase gems with an final high quality. Labeled as alternate high quality, this set of gems has a distinct stat improve as they acquire high quality, which may can typically end in a pure injury increase or change the character of the gem to unlock new construct potential. There are round 900 alternate gems, roughly one to 3 for every present ability and help gem.
Need extra data on Heist? Take a look at our companion piece on Mac, crossplay, and the standard league!