Valeera Sanguinar has a “Keep Awhile and Hear” dialogue choice within the Shadowlands pre-patch, which begins a dialog between her and Calia Menethil.
Try our Shadowlands Pre-Patch Guide to be taught extra about what awaits you within the recreation within the subsequent few weeks.
Final week, we noticed major characters reacting to what Sylvanas had done within the pre-patch. Just lately, Blizzard added a “Keep Awhile and Hear” dialogue choice for Valeera that makes her discuss to Calia Menethil. They talk about their identities and what they’ve in widespread.
Valeera Sanguinar: Girl Menethil, could I ask if… oh forgive me. Ought to I confer with you as princess, or are you now a queen?
Calia Menethil: Girl Menethil is ok. Calia is even higher. I gave up my declare to the throne way back.
Valeera Sanguinar: Understood. King Anduin has spoken extremely of you, and I do know he bears guilt over what befell you within the Arathi Highlands.
Calia Menethil: The king is an effective man. I don’t blame him for what occurred. All of the guilt lies inside Sylvanas Windrunner.
Valeera Sanguinar: Now we have a lot in widespread, I believe. Each caught between two worlds, belonging totally to neither. But having the ability to transfer between them affords sure benefits.
Calia Menethil: I considered a bridge between the dwelling and the undead. My first try led to sorrow. However I’ve not given up hope, Girl Sanguinar.
Valeera Sanguinar: I’m most happy to listen to that. However please, I’m no woman. My buddies name me Valeera, Girl Menethil. Excuse me… Calia.
This is additionally a brief video of their dialog.
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Class Modifications (supply)
Thanks for suggestions–in an upcoming construct, we’re reverting the latest change to Darkish Transformation. It’ll as soon as once more be its personal means.
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We’ve continued to work from suggestions that the Unholy opener can take too lengthy to get going. Even with makes an attempt to assist alleviate this situation over the previous couple of weeks, it’s nonetheless not the place we wish it to be.
Unholy has fairly just a few iconic skills and so they aren’t simply eliminated. Thus, our purpose with this week’s newest construct is to scale back the variety of cooldowns within the opener, assist out Rune economic system, and provides entry to a baseline AoE Runic Spender.
Unholy
Summon Gargoyle is moved again as a degree 50 expertise.
Unholy Pact moved to the extent 45 expertise tier.
Epidemic is baseline.
Darkish Transformation has been eliminated, and its performance has been added to Apocalypse.
Builders’ notes: Legendaries and Conduits that work together together with your ghoul whereas they’ve Darkish Transformation nonetheless perform as they did previous to this transformation.
Demise Coil has up to date to scale back the cooldown of Apocalypse by 1.5 seconds.
Builders’ notes: Once you solid Apocalypse, your Darkish Transformation is not delayed by a missile journey time.
Blood
Now we have a small replace for Blood to handle the suggestions concerning the Ossuary expertise feeling obligatory.
Ossuary is now baseline and realized at degree 58.
Blood Faucet is now moved to position Ossuary was in skills.
Thanks for the continued suggestions! Please preserve it coming when you’ve had an opportunity to check the brand new construct.
Extra Shadowlands Class Modifications
Demise Knight
Mage
Rogue
Demise Knight 9.0.1 Class Modifications
Mage 9.0.1 Class Modifications
Rogue 9.0.1 Class Modifications
Demon Hunter
Monk
Shaman
Demon Hunter 9.0.1 Class Modifications
Monk 9.0.1 Class Modifications
Shaman 9.0.1 Class Modifications
Druid
Paladin
Warlock
Druid 9.0.1 Class Modifications
Paladin 9.0.1 Class Modifications
Warlock 9.0.1 Class Modifications
Hunter
Priest
Warrior
Hunter 9.0.1 Class Modifications
Priest 9.0.1 Class Modifications
Warrior 9.0.1 Class Modifications
One other superior animated quick arrives at the moment, most likely at 7PM CEST/10AM PDT, if it follows the final one’s timetable. After some fairly large revelations in each Bastion and particularly Maldraxxus (with Draka going off to combat the Legion on different worlds), will Ardenweald, the house of the Evening Fae additionally add some critical depth to the Shadowlands? It looks like a extra peaceable space, and we’ll get to see the Winter Queen and probably how the Anima drought has extra intensely affected the realm than different Shadowlands realms.
Ardenweald hosts the weirdest gardens, the place souls of nature spirits and Wild Gods are nurtured after which despatched again to be reborn into the dwelling world, besides the latest lack of Anima has made issues a bit much less idyllic for the forest dwellers, and the Queen particularly, as she should now select who will get to be reborn and who fades away eternally.
And so the penultimate Afterlives arrives later at the moment, however will we actually solely be getting four of those superior animated shorts? Might a secret, fifth one be coming for the Maw itself, someplace nearer to the discharge of the growth? Or even perhaps somewhat after the growth launches, for the reason that Maw is an endgame zone and we’ll need to journey via the four we have seen within the shorts first.
Curiously, the Ardenweald one appears to be the least represented within the trailer as effectively:
Just one extra to go (possibly? hopefully not?) as we await Revendreth and is vampires, with some probably large lore implications for the Dreadlords/Nathrezim (unrelated to Jaina) and the whole plot of the Shadowlands in that one!
This is Stormwind, for instance.
Orgrimmar guards have been up to date with struggle paint and scars.
We additionally noticed struggle paint on guards in Thunder Bluff.
Silvermoon Metropolis has not been up to date for some cause.
Let’s begin with what Handclaw is finest recognized for, the armor units, as each races get all armor sorts lined, in addition to the Warfront tiers as effectively.
Plate:
Mail:
Leather-based:
Fabric:
You possibly can actually feed the race identities in these units, and so they’re additionally far more detailed than the category units we have seen already. Then it is on to the opposite factor all gamers at all times need extra of, mounts!
However that is not all, because the mission additionally lined a whopping 71 weapon ideas for each Dwarven and Tauren sides!
There’s an unimaginable quantity extra to take a look at within the full mission over at Handclaw’s artstation, together with siege weaponry, many extra weapon sketches, a centaur HD mannequin replace and far more, so undoubtedly head on over there and benefit from the idea artwork overload! And as soon as once more hats off to Handclaw, as he’*filtered* this one out of the park with extra wonderful work, and undoubtedly surpassed himself on the element degree of every piece, so thanks quite a bit to him!
If you wish to take a look at extra of Handlaw’s stuff, or discover out extra concerning the man himself, take a look at a few of our articles on him:
The Man of a Hundred Armor Units: the Handclaw Interview
Unimaginable Class Armors for Every Race Idea Artwork (189 Units!)
New Sunwalker Paladin Class Armor Set by Handclaw
Distinctive Icy Veins Demise Knight Armor Set by Handclaw
Supply.